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NPC Generator

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Advanced [show]


Hunter Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has shaved his head bald. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: Expand his business; and he wants revenge against dire rats

Bonds: Attractive, Job, Adventurer, Enemies, Poor. Occupation: Sailor

Voice: Italian accent

Attributes [hide]

Hunter Eastaughffe, Male Human Warlock 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Arcana +4, Insight +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 2000 sp. Eyepatch with mock eye of sapphire and moonstone (1900 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Aldous Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is short and auburn. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Aldous is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of western immigrants he idolized his mother. One day when Aldous was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Aldous was heart-stricken from the event, and his father started working long hours to provde for them. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and he's looking for his big break

Flaws: Ugly, PTSD. Bonds: Family, Immigrant, Adventurer. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Aldous Heiser, Male Human Rogue 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)7 (-2) 13 (+1)15 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Hunter Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear green clothing when he does not wear armor. His auburn hair is lengthy. He has several tiny emerald earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is used to getting what he wants. In part because he is a meticulous planner.

History: Hunter was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Professionalism, Fighting. Flaws: Secretive. Bonds: Rich, Attractive, Immigrant. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Hunter Marleigh, Male Human Monk 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Gold and topaz bottle stopper cork (1400 gp). Solid gold idol (700 gp).


Social Check DCs


Anselm Hamilton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a long chestnut beard with little hanging trinkets. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he wants revenge against gnolls

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Enemies, Nature. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Anselm Hamilton, Male Human Cleric 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 9 (-1)4 (-3) 11 (+0)10 (+0)
Skills Insight +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: Just what you see.


Social Check DCs


Balimaar Oakley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. He sports a long auburn beard, and similarly colored long hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his father was called into army service. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has never given up on his singing dream.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Military, Adventurer. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Oakley, Male Human Wizard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Red garnet (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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