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Kyle Ryley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He dresses like a well dressed Herbalist does, marred by beers. He sports a long silver beard, and similarly colored long hair. His brown eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Herbalist.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Ugly. Bonds: Job, Guardian, In love, Immigrant. Occupation: Herbalist

Voice: High pitched and raspy

Attributes [hide]

Kyle Ryley, Male Human Commoner 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Religion +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Wymar Graeme, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has a small bristly mustache and wavy golden hair. His ears are large.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Slave, Family. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Wymar Graeme, Male Human Cleric 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 7 (-2)18 (+4) 14 (+2)18 (+4)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Infernal, Auran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 14000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Halsey, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. His brown hair is knotted and matted. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to make almost anything out of random pieces of junk.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Roofer

Voice: Sleepy voice

Attributes [hide]

Gerald Halsey, Male Human Warlock 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 8000 sp.


Social Check DCs


Trey Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a simple green robe with pastel stripes complete with hood. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is black and very short. He has a dull look in his amber eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the west, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and he has money and likes to spend it

Flaws: Ugly. Bonds: Adventurer, Rich, Immigrant, Family. Occupation: Barrister

Voice: Switch between two voices

Attributes [hide]

Trey Marston, Male Human Druid 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Gomory Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and blue pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. He keeps his long silver hair kept up in a rat tail. His blue eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Fisher business at a young age. His father was a soldier and died while he was still young. Gomory was left his father's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a need for knowledge about a nearby landmark

Flaws: Insane. Bonds: Job, Adventurer, Military, Debt. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Gomory Carlisle, Male Human Barbarian 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 72 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Deception +6, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp.


Social Check DCs

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