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Advanced [show]


Gerald Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. With a patchy blonde beard and wild blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He can speak with the recently deceased. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. Days after completing his studies, news broke out that his hometown was attacked by giants. Gerald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Enemies. Occupation: Tailor

Voice: Shortens vowels

Attributes [hide]

Gerald Hamilton, Male Human Barbarian 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 18 (+4)12 (+1)
Skills History +4, Stealth +2
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 500 gp.


Social Check DCs


Thomas Hayden, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a card on it. His tied-back hair is silver. This brown eyed westerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his father. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and money/treasure

Ideals: Fighting. Flaws: Ugly, Fearful, PTSD. Bonds: Rich. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Thomas Hayden, Male Human Bard 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 60 pp. Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Balimaar Byron, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, blue, dusty cloak, and sports empty pouches on his belt. He has a long golden beard with little hanging trinkets. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Balimaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To pay off his debts; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Impulsive, Secretive. Bonds: Attractive, Adventurer, Debt. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Balimaar Byron, Male Human Wizard 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Deception +4, Insight +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 800 gp. Blue sapphire (800 gp). Aquamarine (1000 gp).


Social Check DCs


Anthony Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He carries a battered kukri and tarnished scythe as well. His blonde hair is styled in orderly dreadlocks. His fierce green eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He feeds upon the attention of others.

History: He was raised in a mountains tribe. He was an athlete and attended two major summer competitions. He never won. He has never given up on his poetry dream.

Motivation: Someone believes him a fraud; and revenge

Ideals: Fighting, Athletic, Artistic. Bonds: Attractive, Nature, Enemies. Occupation: Stylist

Voice: Thin and wheezing

Attributes [hide]

Anthony Marley, Male Human Warrior 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 33 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)15 (+2) 16 (+3)12 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1200 gp.


Social Check DCs


Guy Kitchur, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a pastel coat over a red low-cut shirt, and a deerstalker hat upon his head, and is pretty ugly. His brown hair is still thick. He has a dull look in his green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: When he was but 5 years old his parents immigrated from the north. Guy was born on a far northern plains where he grew up under the tutelage of his mother, an expert Sailor. Days after completing his studies, news broke out that his hometown was attacked by orcs. Guy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Someone believes him a fraud.

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Immigrant, Enemies. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Guy Kitchur, Male Human Commoner 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 11 (+0)18 (+4)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Healer’s kit. 1 Masterwork Musical instrument. 1 Bullseye lantern.


Social Check DCs

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