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NPC Generator

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Advanced [show]


Adelard Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he usually wears his white robe and has his rapier always slung over his shoulder. His golden hair is drawn into a tight pony tail with a skull scrunchie. He has a dull look in his amber eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a desert tribe. He helped his father out around the business and became quite the natural. He was granted martial powers by his dying sister.

Motivation: Human compassion; and sabotage a competitor

Ideals: Joker, Gifted. Flaws: Racist. Bonds: Nature, Job. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Adelard Cornish, Male Human Warrior 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 15 (+2)9 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 90 pp. 1 Magnifying glass.


Social Check DCs


Ernest Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears a green feathered hat and green clothes. He is physically well-built. His blonde hair is singed and shortened. His violet eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered painting. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of his son; and to reunite with his absent mother

Ideals: Artistic, Logical. Flaws: Ugly, Selfish, Disease. Bonds: Family. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Ernest Sutton, Male Human Paladin 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 15 (+2)8 (-1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2500 sp. Citrine (50 gp). Chalcedony (50 gp). Banded agate (16 gp). 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Alex Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has a large brown mantle and cape that has been intricately interwoven into his black robe. With a patchy golden beard and wild golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Alex isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Energy wise he seems alert and responsive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Professionalism. Bonds: Attractive, Military, Adventurer. Occupation: Beggar

Voice: Old Prospector

Attributes [hide]

Alex Wordsworth, Male Human Ranger 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)11 (+0) 14 (+2)9 (-1)
Skills History +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. 1 Bullseye lantern.


Social Check DCs


Balimaar Bentley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His red hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Joker, Gifted, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Balimaar Bentley, Male Human Druid 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)17 (+3) 9 (-1)15 (+2)
Skills History +5, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Lance Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny aquamarine earrings on each ear.

Personality: He dislikes all the random violence that takes place in the west. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He uses money and sex appeal to get what he needs; and a need for knowledge about a nearby landmark

Ideals: Pacifist, Philantrophist. Bonds: Rich, Adventurer, Attractive. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Lance Ramsey, Male Human Paladin 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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