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NPC Generator

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Advanced [show]


Godfrey Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries whips. His long chestnut hair is drawn into a two foot long braid. His violet eyes peer out from beneath his broad brown hat.

Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Ploughman and found it very stressful. He has worked as a Ploughman like his mother before him.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Military. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Godfrey Cumberbatch, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp.


Social Check DCs


Balimaar Addington, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He is renowned for his bright green suits and hats, and his gloved hand is found clutching a club. His hair is always cut to a buzz. His ears are large.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to fit into much smaller and tighter spaces than normal.

History: When he was but 5 years old his parents immigrated from the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He now owns his own business.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Job, Family. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Balimaar Addington, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Red-brown spinel (160 gp). Hematite (8 gp). Azurite (8 gp).


Social Check DCs


Everard Hadley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the north, but his parents moved at a very young age to the west. Everard was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Scribe. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Flaws: Ugly, Impulsive, Insane. Bonds: Immigrant. Occupation: Scribe

Voice: Scratchy, weak

Attributes [hide]

Everard Hadley, Male Human Warrior 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)13 (+1) 14 (+2)13 (+1)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 800 gp. Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Kensley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he typically wears grey cloth garments or leather armor. His long brown hair is drawn into a two foot long braid. He has gleaming, smiling brown eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dean took refuge in the large cave and found the beat up spear and armor he uses now. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Flaws: Shy, Antagonistic. Bonds: Rich, Nature. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Dean Kensley, Male Human Bard 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)8 (-1) 11 (+0)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 12000 sp. Star rose quartz (60 gp). Fire opal (1100 gp). Aquamarine (1000 gp). Carnelian (60 gp). Jade (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Royston, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He is muscular with a powerful set of arms. He wears a wide-brimmed hat to hide his balding. He has gray eyes.

Personality: Eccentric and domineering, Robert will drive conversation. He is able to make almost anything out of random pieces of junk.

History: He was born into a rich family. After coming to the age of reason, Robert took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: He wants to meet his childhood hero.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Robert Royston, Male Human Expert 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)12 (+1) 8 (-1)9 (-1)
Skills Deception +1, Insight +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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