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NPC Generator

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Advanced [show]


Wymar Braxton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown armored body suit, with a simple green line shooting up and back down. His hair is auburn, silky, and of moderate length. His eyes are brown and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of eastern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Philantrophist, Gifted. Bonds: Immigrant, Attractive. Occupation: Sculptor

Voice: Aggressive tone

Attributes [hide]

Wymar Braxton, Male Human Aristocrat 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)15 (+2) 8 (-1)13 (+1)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Terran, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 17000 sp. Chrysoberyl (100 gp).


Social Check DCs


Thomas Addington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tan armored body suit, with a simple grey line shooting up and back down. He wears a small hat to cover his moderate length silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Thomas was born in the west. At a young age he loved to build and create. Through the years after Thomas was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Thomas's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Rich. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Thomas Addington, Male Human Cleric 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 18 (+4)9 (-1)
Skills Arcana +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs


Percival Darby, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. His black hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He believes the world needs to unite to get rid of brigands once and for all.

History: The child of northern immigrants he idolized his father. A freak accident while working with his Courier father left him crippled. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and balancing his hectic life and new sellsword responsibilities is difficult

Flaws: Disease. Bonds: Attractive, Enemies, Immigrant, Job. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Percival Darby, Male Human Monk 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)12 (+1) 16 (+3)16 (+3)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp.


Social Check DCs


Tim Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy black suit. He has a golden handlebar mustache and slicked back golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He believes the world needs to unite to get rid of goblins once and for all.

History: Tim hails from a village terrorized by goblins. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. By chance he met his sister recently and the two have been together since.

Motivation: To share knowledge with the world; and doesn't want to be a fletcher and was forced into it by his family

Ideals: Logical. Flaws: Terse. Bonds: Attractive, Enemies, Adventurer, Family. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Tim Winterbourne, Male Human Warlock 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 55 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)12 (+1) 11 (+0)10 (+0)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 7000 sp.


Social Check DCs


Cory Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a red armored body suit, with a simple white line shooting up and back down. His chestnut hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.

History: He was born in the north. He was taken from his home at a very young age. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice. Bonds: Military, Immigrant, Slave. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Cory Heiser, Male Human Fighter 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 31 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs

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