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Advanced [show]


Gerard Everleigh, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is unkempt and raggedy. He is baby faced.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Gerard Everleigh, Male Human Warrior 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 8 (-1)7 (-2)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +2

Possessions: 600 gp. Smoky quartz (30 gp).


Social Check DCs


Nicholas Read, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long brown hair is drawn into a two foot long braid. He has gleaming, smiling brown eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Flaws: Forgetful, Antagonistic, Insane. Bonds: Nature, Rich. Occupation: Sailor

Voice: Spanish accent

Attributes [hide]

Nicholas Read, Male Human Wizard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)7 (-2) 14 (+2)13 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Gomory Soames, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Stableman does. His auburn hair is kept up in a ponytail inside a broad hat. His blue eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a font of random trivia from the lore and stories he has discovered

History: Gomory hails from a village terrorized by goblins. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Sage again; and a need for knowledge about a nearby landmark

Ideals: Logical. Bonds: Job, Attractive, Enemies, Adventurer. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Gomory Soames, Male Human Rogue 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Sylvan, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 5000 cp. Gold dragon comb with red garnet eye (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 3 Tanglefoot bags. 8 Acid flasks. 3 Tanglefoot bags.


Social Check DCs


Cory Langston, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin yellow vertical stripes and tan pants. His small hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He can speak with the recently deceased. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He was granted psionic powers by his dying brother.

Motivation: He desires power and/or immortality.

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Dilettante

Voice: Sighs a lot, exhausted

Attributes [hide]

Cory Langston, Male Human Paladin 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)8 (-1) 16 (+3)13 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Hubert Asheton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, blue shirt, and brown tie. He has a moderate pudge and is not very fit. He has shaved his head bald. His gray eyes lackadaisically let the world flow into them.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the west to a Junk Dealer, Hubert learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 6 years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to open a new tavern

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Junk Dealer

Voice: Soft and mumbly

Attributes [hide]

Hubert Asheton, Male Human Cleric 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 11 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)6 (-2) 16 (+3)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 1000 sp.


Social Check DCs

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