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NPC Generator

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Advanced [show]


Adam Huckabee, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a green shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His left leg appears badly burned and disfigured. His hair is always cut to a buzz. His eyes are amber.

Personality: Abrasive and pushy, he has a hard time making friends. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the east his family was never financially stable. His mother was a soldier and died while he was still young. Adam was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Adam and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Military. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Adam Huckabee, Male Human Aristocrat 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)9 (-1) 9 (-1)11 (+0)
Skills Deception +3, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Randal Watson, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear black clothing when he does not wear armor. With bright blonde hair and a scraggly beard. His thin eyebrows rest above his beady gray eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.

Motivation: Revenge; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Ugly, Depressed, Hedonist. Bonds: Rich, Enemies. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Randal Watson, Male Human Sorcerer 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)6 (-2) 19 (+4)15 (+2)
Skills Insight +7, Performance +5
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 sp. Rhodochrosite (16 gp).


Social Check DCs


Balimaar Altham, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a green coat with yellow slacks. His black hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Balimaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Balimaar's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Rich. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Balimaar Altham, Male Human Paladin 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 6 (-2)14 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Sardonyx (50 gp). Rose (50 gp).


Social Check DCs


Miles Springfield, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a robe, a symbol of his god around his neck, and a nunchaku on his belt. He keeps his blonde hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born on a small isolated farm. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Sensitive, Insane. Bonds: Nature. Occupation: Roofer

Voice: Speaks with back of mouth

Attributes [hide]

Miles Springfield, Male Human Monk 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 9 (-1)15 (+2)
Skills Investigation +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 100 gp. Golden yellow topaz (1600 gp). Brown-green garnet (110 gp). Carnelian (50 gp). Carnelian (50 gp).


Social Check DCs


Ernest Barney, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a brown vest and prefers red and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy brown hair. His face is scarred and worn.

Personality: He is very quiet and rarely speaks above a whisper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of eastern immigrants he idolized his mother. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He left for the east, certain he would find work there.

Motivation: Wants to raise his children well; and to unite with his sister

Flaws: Ugly, Shy. Bonds: Religious, Immigrant, Family. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Ernest Barney, Male Human Monk 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 27000 sp. Rock crystal (40 gp). Brown-green garnet (50 gp). Jet (50 gp). Amethyst (50 gp). 1 Masterwork studded leather. 1 Masterwork Light steel shield.


Social Check DCs

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