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NPC Generator

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Advanced [show]


Reynard Darby, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. He has shaved his head bald. His eyes are hazel and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Logical. Flaws: Ugly, Disease, Insane. Bonds: Job. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Reynard Darby, Male Human Ranger 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1700 sp. 3 Thunderstones. 2 Smokesticks. 4 Acid flasks.


Social Check DCs


Solomon Shelley, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. He has styled his red hair well, parting it to the right. He has gleaming, smiling brown eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a xeno-phobe, disliking non-Humans.

History: Solomon was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Racist. Bonds: Job. Occupation: Dilettante

Voice: Whispers

Attributes [hide]

Solomon Shelley, Male Human Ranger 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)17 (+3) 14 (+2)14 (+2)
Skills Acrobatics +3, History +5
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2300 sp.


Social Check DCs


Solomon Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of death on his torso. His silver hair is slicked back into a classic pompadour. His eyes are a pleasant green.

Personality: He has always had a great fascination with Human culture. As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: A strong sense of loyalty to Human people; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Racist. Bonds: Adventurer, Poor. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Solomon Spaulding, Male Human Adept 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills History +6, Nature +6
Senses Passive Perception 12
Languages Common, Aquan, Celestial, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 30000 cp.


Social Check DCs


Cory Royal, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fighting clothing, which leaves very little to the imagination. His hair is long and black with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a mountains tribe. He was an athlete and attended two major summer competitions. He never won. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Guardian, Nature. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Cory Royal, Male Human Ranger 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)9 (-1) 12 (+1)15 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Don Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. He sports a flattop hair cut. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Bounty Hunter. He would rather hide behind his crafts than deal with other people.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Bounty Hunter.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Shy. Bonds: Job, Mentor, Attractive. Occupation: Bounty Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Don Marleigh, Male Human Rogue 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Aquan, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs

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