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NPC Generator

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Advanced [show]


Aldous Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. He carries a battered sickle and tarnished club as well. He wears his auburn hair up in a very large beehive style do. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Aldous reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and he seems to be bored by most things

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Family, Military. Occupation: Bellfounder

Voice: Low and grunting

Attributes [hide]

Aldous Sutherland, Male Human Commoner 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Aquan, Terran
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 500 gp. Freshwater pearl (9 gp). Iolite (50 gp). Chrysoberyl (140 gp). Jade (140 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anthony Marlee, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is an epitome of beauty. He sports a long silver beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a logical person and will generally grow upset if things defy logic and science.

History: A powerful brothel owner made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Entrepeneur, Logical. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Slave Trader

Voice: Hissing voice

Attributes [hide]

Anthony Marlee, Male Human Aristocrat 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)14 (+2) 8 (-1)12 (+1)
Skills Animal Handling +1, Religion +4
Senses Passive Perception 9
Languages Common, Auran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Balimaar Westcott, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a long white beard, and similarly colored long hair. He has a dull look in his gray eyes.

Personality: Aggressive, abrasive, and angry, Balimaar embodies much of what other species detest in the Humans. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Balimaar Westcott, Male Human Commoner 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)10 (+0) 11 (+0)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Browning, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears baggy green pantaloons and a yellow scarf. He keeps his silver hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. Cursed with a spirit at a very young age, Heward has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Military. Occupation: Brewer

Voice: German accent

Attributes [hide]

Heward Browning, Male Human Cleric 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Intimidation +5, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Dudley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears bulky black painted plate armor. His hair is short and red. His eyes are brown and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Miles's first love is himself. His second love is also himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gifted from a young age, Miles studied abroad. A few years later when the south was not economically sound they moved to his current location. He was granted druidic powers by his dying brother.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Layabout

Voice: Low and grunting

Attributes [hide]

Miles Dudley, Male Human Rogue 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 15 (+2)9 (-1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 120 pp. Chrysoprase (50 gp). Blue star sapphire (600 gp). Coral (110 gp). Moonstone (50 gp). Violet garnet (500 gp). Deep blue spinel (500 gp).


Social Check DCs

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