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NPC Generator

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Advanced [show]


Richard Harlan, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He loathes his own lifestyle.

Flaws: Depressed. Bonds: Attractive, Adventurer, Slave, Religious. Occupation: Sellsword

Voice: Jittery and nervous

Attributes [hide]

Richard Harlan, Male Human Wizard 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)16 (+3) 10 (+0)11 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Infernal, Aquan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 400 gp.


Social Check DCs


Cory Thornton, Male Human [Permalink]

Personal [hide]

Description: This northern man wears professional attire. His clothes are grease stained in places. His golden hair is lengthy and is close to two feet long. His eyes are a pleasant blue.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cory is combative with any and all who dare try his patience in the slightest.

History: The child of northern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Cory Thornton, Male Human Barbarian 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)8 (-1) 14 (+2)16 (+3)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Solomon Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He carries with him a set of axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His blonde hair is lengthy and is close to two feet long. His fierce green eyes like to dwell on things.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Human people.

Ideals: Fighting. Flaws: Selfish, Forgetful, Racist. Bonds: Poor. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Solomon Shelley, Male Human Bard 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)12 (+1) 10 (+0)14 (+2)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 23000 cp. 1 Masterwork Thieves’ tools. 1 Spyglass. 1 Superior lock.


Social Check DCs


Trey Wade, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is thinning but still full. He has several tiny opal earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trey lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family.

Ideals: Optimist, Impeccable. Bonds: Rich, Family, Immigrant. Occupation: Fletcher

Voice: High pitched and raspy

Attributes [hide]

Trey Wade, Male Human Expert 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)18 (+4) 13 (+1)9 (-1)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Auran, Abyssal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 22000 sp. 1 Everburning torch. 7 Acid flasks.


Social Check DCs


Aldous Stanford, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male typically wears a sleeveless long coat of deep yellow leather and dull violet iron scale mail. He is tall, broad shouldered and powerfully built. His Stetson hat is riddled with cuts and holes. His fierce gray eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Herbalist arts, while his mother instructed him in etiquette, music and courtly manner. Aldous was born on a far northern plains where he grew up under the tutelage of his father, an expert Herbalist. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Immigrant. Occupation: Herbalist

Voice: Low and grunting

Attributes [hide]

Aldous Stanford, Male Human Commoner 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 16 (+3)8 (-1) 10 (+0)12 (+1)
Skills Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 9000 sp.


Social Check DCs

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