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Advanced [show]


William Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered scimitar and tarnished whip as well. His silver hair is lengthy. He wears an eyepatch.

Personality: William is depressed about a lot of things. He tends to be a nihilist. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Ugly, Depressed, Insane. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

William Stansfield, Male Human Warrior 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Manfred Alston, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a fine chain shirt which he covers with green colored cloaks and clothing. His red hair is singed and shortened. His green eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is the product a well kept family trust fund and as such has never really known need. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Flaws: Ugly, Emotional, Fearful. Bonds: Slave, Rich. Occupation: Mayor

Voice: Laughs frequently while speaking

Attributes [hide]

Manfred Alston, Male Human Commoner 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)12 (+1) 17 (+3)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Ernest Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of bows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He plays an instrument quite well.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents enrolled him in a Warlock school at a young age so that he could practice his martial talents. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and further expansion of business

Ideals: Fighting, Artistic, Gifted. Bonds: Attractive, Job, Religious. Occupation: Actor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ernest Stapleton, Male Human Warlock 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)11 (+0) 13 (+1)10 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Arnold Brixton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He tends to wear a grey poncho over his likewise colored trousers and shirt, marred by chocolates. His black hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Arnold lived on a farm with his father, near the main road leading to a nearby town. Through the years after Arnold was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Arnold's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Family. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Arnold Brixton, Male Human Commoner 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)4 (-3) 12 (+1)12 (+1)
Skills Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Berkeley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears green trousers with yellow and white striped suspenders. He wears various colorful collared shirts. He has dyed his greying silver hair a little too much giving a sharp silver color. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Slave, Enemies. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Percival Berkeley, Male Human Druid 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)18 (+4) 12 (+1)15 (+2)
Skills Arcana +7, Athletics +5
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Druidic, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 200 gp.


Social Check DCs

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