Gunter Weld, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a brown armored body suit, with a simple black line shooting up and back down. He has a hunchback. He wears a wide-brimmed hat to cover his moderate length brown hair. He wears an eyepatch.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born into a rich family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Barber
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 37 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Sard (30 gp). Amethyst (160 gp).
Gerald Thorpe, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He sports blue clothing, slightly heavier than average wear. His long red hair is drawn into a two foot long braid. His ears are large.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to loving parents in a slum to the east. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Glassblower
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Rolf Walpole, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a weathered and beat up set of banded mail beneath an oversized red coat, marred by beers. His hair is silver and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Brewer, but he was a colossal failure. He then took over the family business and is one of the better Healer for hire.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job. Occupation: Healer
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Frederick Kent, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs, and carries longbows. He sports a flattop hair cut. His face is scarred and worn.
Personality: Frederick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Energy wise he seems alert and responsive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Fighting, Extrovert, Professionalism. Flaws: Ugly. Bonds: Rich. Occupation: Farmer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2400 sp.
Godfrey Bing, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. His head has been shaved. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Godfrey will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Godfrey was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud; and he wants nothing more than to rejoin the army
Ideals: Extrovert. Flaws: Ugly. Bonds: Military, Enemies. Occupation: Armorer
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
Possessions: 300 gp. 1 Minor magic item.
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