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Advanced [show]


Gomory Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his falchion ready. His hair, while still mostly silver, has prominent grey streaks. His face is scarred and worn.

Personality: He is very quiet and rarely speaks above a whisper. The war was a terrible time for him, and Gomory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Ugly, Shy, Depressed. Bonds: Military. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Gomory Gentry, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Deception +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp.


Social Check DCs


Raymond Landon, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a red costume with the symbols of the sun god on his torso. His chestnut hair is singed and shortened. His ears are large.

Personality: He acts crazy and hedonistic. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich northern family. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants revenge against goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Rich, Enemies. Occupation: Bricklayer

Voice: Old thin voice

Attributes [hide]

Raymond Landon, Male Human Barbarian 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 59 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Athletics +2, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +5

Possessions: 1000 gp. Jasper (80 gp). Golden pearl (110 gp). Star rose quartz (80 gp).


Social Check DCs


Lance Ryley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, tan, dusty cloak. He has a penchant for wearing a ring with an oversized amber on his right hand. His tied-back hair is auburn. His fierce blue eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Artistic, Gifted. Flaws: Antagonistic, Shy. Bonds: Rich, In love. Occupation: Sculptor

Voice: Complex vocabulary, royal

Attributes [hide]

Lance Ryley, Male Human Sorcerer 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 5000 sp. Gold and topaz bottle stopper cork (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He is portly but not overly obese. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are brown and he is always smoking a pipe.

Personality: Shane is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.

History: When he was but 7 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now travels the world, in search of power and loot.

Motivation: He has a crush on the local Carpenter; and to reunite with his old friends

Ideals: Extrovert. Flaws: Addict. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Stableman

Voice: Thin and wheezing

Attributes [hide]

Shane Van Es, Male Human Paladin 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)8 (-1) 13 (+1)15 (+2)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 700 sp. Pink pearl (120 gp). Eye agate (14 gp). Star rose quartz (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hunter Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is typically in his Brewer uniform. He keeps his brown hair in a pixie cut. He has a dull look in his brown eyes.

Personality: He is calm most of the time but flees social interaction. The war was a terrible time for him, and Hunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born on a small isolated farm. He worked as a nervous Brewer and found it very stressful. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Flaws: Shy, Depressed. Bonds: Job, Military, Nature. Occupation: Brewer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hunter Mitchell, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Arcana +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 30000 cp. Hematite (14 gp). Deep blue spinel (1100 gp). Banded agate (14 gp).


Social Check DCs

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