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Advanced [show]


Henry Compton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears black trousers with violet and brown striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Sailor and occasionally as a mercenary.

Motivation: To share knowledge with the world; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Henry Compton, Male Human Commoner 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. Silver comb with moonstones (500 gp).


Social Check DCs


Norman Blythe, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a green and grey handkerchief worn on his right side. He keeps his red hair in a pixie cut. His eyes are likewise amber.

Personality: Confrontational and typically high on some drug or another. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Norman lived on a farm with his father, near the main road leading to a nearby town. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is not mentally stable, and does not behave rationally; and his relatives are trying to arrange a marriage

Ideals: Justice, Gifted. Flaws: Ugly, Addict, Insane. Bonds: Family. Occupation: Bounty Hunter

Voice: Pronounces O like U

Attributes [hide]

Norman Blythe, Male Human Warlock 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)8 (-1) 13 (+1)12 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Adelard Walpole, Male Human [Permalink]

Personal [hide]

Description: This northern man dresses like a well dressed Hunter does. His clothes are grease stained in places. His silver hair is cut short with large spiked bangs in the front. His ears are large.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born in the north to a Hunter, Adelard learned a great deal about his mother's area of expertise. His childhood dream was to be a Scribe, but he was a colossal failure. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and sabotage a competitor

Flaws: Ugly. Bonds: Job, Poor, Immigrant, Enemies. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Adelard Walpole, Male Human Aristocrat 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Athletics +2, History +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


William Moreno, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses like a well dressed Priest does. His brown hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: William lived on a farm with his father, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Priest and was forced into it by his family.

Ideals: Joker. Flaws: Insane. Bonds: Job, Adventurer, Family. Occupation: Priest

Voice: Breathy voice

Attributes [hide]

William Moreno, Male Human Bard 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)9 (-1) 15 (+2)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Graeme, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. His hair is brown and curly. His blue eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is used to getting what he wants. In part because he is a meticulous planner.

History: Geoffrey hails from a village terrorized by orcs. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by orcs. Geoffrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He wants revenge against orcs; and many orcs want him driven away

Ideals: Impeccable, Professionalism. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Geoffrey Graeme, Male Human Aristocrat 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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