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Advanced [show]


Odo Haley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is fair and his fingers are delicate and long. His hair is blonde and very short. His violet eyes dart from person to person.

Personality: Eccentric and domineering, Odo will drive conversation. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of northern immigrants he idolized his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and to reunite with his absent mother

Ideals: Extrovert. Bonds: Rich, Family, Immigrant, Nature. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Odo Haley, Male Human Barbarian 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 49 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)10 (+0) 16 (+3)11 (+0)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Brent, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. His blonde hair is lengthy and is close to two feet long. His eyes are green and he is always smoking a pipe.

Personality: He is irascible and easily irritated. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered writing. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Ideals: Athletic, Gifted, Artistic. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Fisher

Voice: Dark and ominous

Attributes [hide]

John Brent, Male Human Wizard 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)7 (-2) 15 (+2)16 (+3)
Skills Insight +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 11000 sp.


Social Check DCs


Hugh Kendal, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light tan in addition to tight pants. His white hair is kept up in a ponytail inside a wide-brimmed hat. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.

History: He got into the Crown-heir business at a young age. A gifted student he started as a Doctor, but he got bored and became a Crown-heir. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to raise his children well; and further expansion of business

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Job, Family. Occupation: Crown-heir

Voice: Whispers

Attributes [hide]

Hugh Kendal, Male Human Adept 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)15 (+2) 16 (+3)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Roger Colton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). He has moderate length red hair. His brown eyes peer out from beneath his top tan hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is a Jackalwere in disguise. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Roger took refuge in the large cave and found the beat up mace and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Justice, Athletic. Flaws: Selfish. Bonds: Adventurer, Nature. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Roger Colton, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)14 (+2) 8 (-1)16 (+3)
Skills Investigation +4, Stealth +3
Senses Passive Perception 9
Languages Common, Druidic, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Peter Clayden, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern man wears a lot of dark rich colors, with gold accents. He has wavy golden hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also hits on women, regardless of circumstances.

History: Gifted from a young age, Peter studied abroad. After coming to the age of reason, Peter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town working and never settling down anywhere, but has fallen for a local Beggar. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and to find somewhere to settle down

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Attractive, Has a crush. Occupation: Armorer

Voice: Middle-eastern accent

Attributes [hide]

Peter Clayden, Male Human Expert 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 11 (+0)9 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Auran, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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