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Advanced [show]


Wymar Thorpe, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is long and unkept. His eyes, though not visible through his cowl, are hazel.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult.

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Masseuse

Voice: Soft and mumbly

Attributes [hide]

Wymar Thorpe, Male Human Warlock 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 6 (-2)11 (+0) 12 (+1)11 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp. 1 Disguise kit. 1 Silver holy symbol. 1 Masterwork Thieves’ tools.


Social Check DCs


Hugh Spalding, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a small bristly mustache and wavy blonde hair. His brown unseeing eyes seem to look past you.

Personality: He never swears and excessively uses polite adverbs when speaking. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Ploughman father left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Entrepeneur, Athletic, Optimist. Flaws: Disease. Bonds: Adventurer. Occupation: Weaver

Voice: German accent

Attributes [hide]

Hugh Spalding, Male Human Aristocrat 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)7 (-2) 9 (-1)12 (+1)
Skills Animal Handling +1, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2800 sp.


Social Check DCs


Wymar Branson, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a grey and blue robe with the hood down. His white hair is lengthy and is close to two feet long. His eyes are blue and beady.

Personality: Eccentric and domineering, Wymar will drive conversation. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Wymar was born in the south. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Athletic, Extrovert, Justice, Persistence. Flaws: Ugly. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Wymar Branson, Male Human Expert 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)10 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Rose (20 gp). Iolite (20 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Kyle Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a green wide-brimmed hat and green clothes. His auburn hair is greasy and uncared for. He wears an eyepatch.

Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also hits on women, regardless of circumstances.

History: His father raised him in a mountain cabin. Kyle was born on a far western forest where he grew up under the tutelage of his mother, an expert Barkeep. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and wants his loneliness to end

Flaws: Ugly, Insane. Bonds: Has a crush, Nature, Immigrant, Family. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Kyle Tewksbury, Male Human Warrior 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 67 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 9 (-1)12 (+1)
Skills Insight +2, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp. Jasper (50 gp). Blue sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Darby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely white suit with brown socks and a vest with buckled shoes. He wears a colorful flower in his golden hair. He has several tiny ruby earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Entrepeneur, Logical. Flaws: Greedy. Bonds: Attractive, Rich. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Charles Darby, Male Human Bard 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 100 gp.


Social Check DCs

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