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Advanced [show]


Gunter Marleigh, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His black hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the north his family was never financially stable. He helped his mother out around the business and became quite the natural. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business.

Ideals: Impeccable, Fighting, Logical. Bonds: Job, Poor. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Gunter Marleigh, Male Human Adept 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 900 gp. Zircon (60 gp). Blue sapphire (900 gp). Deep blue spinel (1100 gp).


Social Check DCs


Gerard Coombs, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and is dressed in earthy colors with a tan and yellow handkerchief worn on his left side. His left leg appears badly burned and disfigured. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a font of random trivia from the lore and stories he has discovered

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and to share knowledge with the world

Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Gerard Coombs, Male Human Expert 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)16 (+3) 15 (+2)10 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Terran, Elven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 15000 sp. 1 Banded mail.


Social Check DCs


Roland Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his kukri ready. He has wavy black hair. His thin eyebrows rest above his beady blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Servant arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Servant

Voice: Speaks like tongue is numb

Attributes [hide]

Roland Myerscough, Male Human Cleric 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)13 (+1) 10 (+0)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Drogo Badger, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern man wears a custom-built plate barding that's adorned with violet lining and desert motifs. His tied-back hair is auburn. His eyes are likewise violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small desert village. Like his mother and his sister before him, after school he went straight into learning to become a Weaver. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and expand his business

Ideals: Athletic, Gifted. Bonds: Religious, Nature, Job. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drogo Badger, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)10 (+0) 18 (+4)13 (+1)
Skills Animal Handling +6, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Tourmaline (130 gp).


Social Check DCs


Robert Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He is portly but not overly obese. His tied-back hair is blonde. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He loathes his own lifestyle; and he is content

Ideals: Extrovert. Flaws: Addict, Mundane, Depressed. Bonds: Attractive. Occupation: Weaver

Voice: Raspy

Attributes [hide]

Robert Marlowe, Male Human Rogue 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 13
Languages Common, Terran, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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