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Advanced [show]


Gerald Sutherland, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is kept up in a ponytail inside a broad hat. His thin eyebrows rest above his beady violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a white middle class family as the only child. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Gerald Sutherland, Male Human Ranger 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)9 (-1) 13 (+1)8 (-1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Blue star sapphire (1100 gp). Black pearl (900 gp).


Social Check DCs


Charles Hackney, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He is an epitome of beauty. He has a very tight haircut. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is a Hag in disguise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Charles Hackney, Male Human Bard 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 8 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 7 (-2)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +0, Athletics +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 300 gp. Rhodochrosite (12 gp). Violet garnet (1300 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a rose on it. His auburn hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Philantrophist, Pacifist. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

John Tattersall, Male Human Wizard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Celestial, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Everard Dumph, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair and beard is wavy and long. His eyes are brown and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Job, Religious. Occupation: Unemployed

Voice: Soft and mumbly

Attributes [hide]

Everard Dumph, Male Human Adept 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp.


Social Check DCs


Lance Hayley, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears just a brown suit. He wears his red hair up. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not believe in violence as a means to an end. He is a dedicated Healer but believes his peers are too gung-ho.

History: He was born to loving parents in a slum to the north. His first spouse was a Body Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Pacifist, Impeccable. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Lance Hayley, Male Human Expert 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 9 (-1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Alexandrite (800 gp). Pink pearl (70 gp). Rose (60 gp).


Social Check DCs

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