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Advanced [show]


Arnold Branson, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a blue suit, black shirt, and pastel tie. His chestnut hair is braided into rings. He has several tiny ruby earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He also hits on men, regardless of circumstances.

History: When he was but 6 years old his parents immigrated from the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Professionalism. Flaws: Addict. Bonds: Rich, Has a crush, Immigrant. Occupation: Herbalist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Arnold Branson, Male Human Wizard 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Arcana +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 100 gp.


Social Check DCs


Charles Appleton, Male Human [Permalink]

Personal [hide]

Description: A 6'2" southern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a necromancer, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was a Gardener, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his brother

Ideals: Fighting. Flaws: PTSD. Bonds: Guardian, Nature, Mentor, Family. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Charles Appleton, Male Human Warlock 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)8 (-1) 10 (+0)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Anselm Crawford, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses like a well dressed Scribe does. He wears his hair in dreadlocks. His eyes are a pleasant violet.

Personality: Anselm wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a rivalry with the Church that dominates his actions; and to end his boredom

Ideals: Athletic, Disciplined. Flaws: Mundane. Bonds: Job, Religious. Occupation: Scribe

Voice: Spanish accent

Attributes [hide]

Anselm Crawford, Male Human Bard 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 12 (+1)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 4000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Justin Payton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He dresses like a well dressed Map Maker does. He has a hunchback. His auburn hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his mother was called into army service. Like his mother and his brother before him, after school he went straight into learning to become a Map Maker. He now owns his own business.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Job, Military. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Justin Payton, Male Human Ranger 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)14 (+2) 15 (+2)8 (-1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Iolite (50 gp). Blue star sapphire (800 gp). 1 Full Plate. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs


Drogo Wheatley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He prefers to wear flannel. His black hair is singed and shortened. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has all his life been fascinated with singing.

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his singing dream.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Tailor

Voice: Farmer accent

Attributes [hide]

Drogo Wheatley, Male Human Aristocrat 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 11 (+0)8 (-1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3

Possessions: 70 pp.


Social Check DCs

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