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Advanced [show]


Clerebold Harley, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his tan robe. He keeps his brown hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Clerebold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A powerful wizard made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his son; and he is currently in port desperately looking for someone to get him out

Flaws: Disease, Hedonist. Bonds: Attractive, Mentor, Slave. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Clerebold Harley, Male Human Cleric 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)19 (+4) 11 (+0)7 (-2)
Skills Athletics +5, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Elven, Druidic, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp. Old masterpiece painting (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Silver chalice with lapis lazuli gems (180 gp).


Social Check DCs


Gerald Allerton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His whole body is exceptionally muscular. With bright red hair and a scraggly beard. His blue unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Gerald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gerald was born with his mother's beautiful face. His first spouse was a Server, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother.

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Immigrant, Family. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Gerald Allerton, Male Human Fighter 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 13 (+1)16 (+3) 10 (+0)10 (+0)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 10
Languages Common, Terran, Gnome, Celestial
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple +3

Possessions: 70 pp. Black star sapphire (1100 gp). Deep green spinel (80 gp). Bloodstone (70 gp). Jasper (70 gp).


Social Check DCs


Cory Merton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His skin is also unnaturally pale. He keeps his red hair in a pixie cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Cory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He receives visions of the future at random moments

History: The child of a Mason, who enjoyed hunting, Cory was taken on many hunting expeditions. Cursed with vampirism at a very young age, Cory has worked very hard to control his curse. He has never given up on his music dream.

Motivation: He is content.

Ideals: Artistic, Gifted. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Priest

Voice: Rolls R's

Attributes [hide]

Cory Merton, Male Human Barbarian 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)13 (+1) 7 (-2)15 (+2)
Skills Investigation +3, Perception +0
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Anselm Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a simple violet robe with grey stripes complete with hood, and he perpetually has his flail ready. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are brown.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He enjoys reading and quiet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Rich. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Anselm Gentry, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Athletics +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Odo Mitchell, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a small bristly mustache and wavy golden hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with a spirit at a very young age, Odo has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wishes to resurrect an old love.

Flaws: Shy, Disease. Bonds: In love, Rich. Occupation: Miner

Voice: Middle-eastern accent

Attributes [hide]

Odo Mitchell, Male Human Warlock 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 300 gp.


Social Check DCs

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