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NPC Generator

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Advanced [show]


Henry Colton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears black leather gloves, a black jacket, and tight pants. He has a small bristly mustache and wavy silver hair. He wears large thick round spectacles.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. His mother had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels kind of lost in life; and to find somewhere to settle down

Ideals: Athletic, Philantrophist. Flaws: Mundane, Depressed. Bonds: Rich. Occupation: Courier

Voice: Tuts and clicks tongue

Attributes [hide]

Henry Colton, Male Human Expert 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)6 (-2) 13 (+1)11 (+0)
Skills Investigation +0, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Gerard Harlan, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His brown hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gerard lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and find a way to reverse the transformation of his brother

Ideals: Logical, Athletic. Flaws: Depressed. Bonds: Family, Adventurer. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Gerard Harlan, Male Human Ranger 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2800 sp. Jet (110 gp). Blue quartz (10 gp).


Social Check DCs


Miles Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown feathered hat and brown clothes. He is physically well-built. He wears his chestnut hair up. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. Since then, he has sought to make the best of life.

Motivation: He desires power and/or immortality; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence, Optimist. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Miles Cholmondeley, Male Human Adept 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)16 (+3) 16 (+3)8 (-1)
Skills Insight +6, Nature +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 400 gp. Iolite (80 gp). Brown-green garnet (160 gp). Azurite (6 gp).


Social Check DCs


Clerebold Byron, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of sickles on his belt, each one with a emerald on the hilt. His golden hair is smooth and relatively long. His hazel unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the east. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Fighting, Pacifist. Flaws: Disease, Racist. Bonds: Job. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Clerebold Byron, Male Human Paladin 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)9 (-1) 15 (+2)7 (-2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Patrick Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He wears his golden hair up. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.

History: He was born in the north, but his parents moved at a very young age to the west. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: To clean up the streets; and to protect his home

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Immigrant, Guardian. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Patrick Jacobs, Male Human Aristocrat 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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