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NPC Generator

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Advanced [show]


Randal Merton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a slight overbite and is overall scrawny. He has dyed his greying golden hair a little too much giving a sharp golden color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Engraver born in the past three hundred years. He is lazy and tries to find solutions quickly.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Engraver soon after.

Motivation: To end his boredom.

Flaws: Insane, Lazy, Mundane. Bonds: Attractive, Job. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Randal Merton, Male Human Druid 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp.


Social Check DCs


Theobald Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears white cloth garments or leather armor. He wears his brown hair down. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He will rave to anyone who will listen. He is obsessed with a lost civilization.

History: Theobald hails from a village terrorized by giants. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by giants. Theobald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Adventurer, Enemies. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Theobald Rodney, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)12 (+1) 11 (+0)6 (-2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Drogo Atterton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His moppish black hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Animals are drawn to him, and he is able to talk to them.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted martial powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new seamstress responsibilities is difficult

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Religious, Enemies. Occupation: Seamstress

Voice: pre-pubescent

Attributes [hide]

Drogo Atterton, Male Human Aristocrat 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Darkwood Shield. 1 Breastplate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Peter Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He has a penchant for wearing a ring with an oversized emerald on his right hand. His white hair is slicked back into a classic pompadour. He has amber eyes and a red hat with a brown feather.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great joy in being the best Fisher in town.

History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Fisher like his father before him.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Shy. Bonds: Attractive, Rich, Job, Nature. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Peter Radcliffe, Male Human Cleric 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs


Henry Appleton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears bulky grey painted plate armor. His brown hair is greasy and uncared for. He has a dull look in his violet eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. Through the years after Henry was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Henry's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Passionate, Justice. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Henry Appleton, Male Human Warrior 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)4 (-3) 15 (+2)15 (+2)
Skills Nature +0, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1000 gp. Jasper (40 gp). Violet garnet (600 gp). Golden pearl (160 gp). Banded agate (14 gp). Red spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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