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NPC Generator

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Advanced [show]


Gilbert Shipley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a black armored body suit, with a simple brown line shooting up and back down. His auburn hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a habit of throwing himself into exceedingly dangerous situations.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Ideals: Passionate. Flaws: Impulsive. Bonds: Attractive, Slave. Occupation: Soapmaker

Voice: growls and snarls, animalistic

Attributes [hide]

Gilbert Shipley, Male Human Expert 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)16 (+3) 9 (-1)18 (+4)
Skills Deception +7, Religion +6
Senses Passive Perception 9
Languages Common, Orc, Ignan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Raymond Mitchell, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His silver hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 97. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and money/treasure

Flaws: Ugly, Insane. Bonds: Adventurer, Rich. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Raymond Mitchell, Male Human Bard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)9 (-1) 11 (+0)13 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Theobald Weld, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a small hat to cover his moderate length brown hair. His eyes are violet and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He works hard and plays hard.

History: From birth he was tutored by a cruel and relentless mentor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Fighting, Athletic. Flaws: Mundane, Hedonist. Bonds: Mentor. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Theobald Weld, Male Human Warrior 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 9 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 4 (-3)9 (-1) 12 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 4000 cp. Alexandrite (900 gp). Amethyst (50 gp). Black star sapphire (1200 gp). Violet garnet (900 gp).


Social Check DCs


Manfred Cromwell, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. His chestnut hair is kept up in a ponytail inside a small hat. He has gleaming, smiling blue eyes.

Personality: Overbrimming with self-confidence, Manfred isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Impeccable, Gifted, Fighting. Bonds: Adventurer, Job. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Manfred Cromwell, Male Human Adept 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)7 (-2) 18 (+4)15 (+2)
Skills Arcana +0, Sleight of Hand +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 400 gp.


Social Check DCs


Trym Southey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. He wears his hair in dreadlocks. He has a dull look in his gray eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Justice. Flaws: Mundane, PTSD. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Trym Southey, Male Human Rogue 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 30000 sp. Red-brown spinel (80 gp). Rose (50 gp). 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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