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NPC Generator

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Advanced [show]


Godfrey Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears suspenders and tan workpants. His shirt is blue, and he wears a heavy tan leather apron most of the time. He sports a flattop hair cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Around other people he will do his best to conceal his emotions and appear jolly.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Engraver, but he got bored and became a Detective. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Nothing but the best is good enough for him; and sabotage a competitor

Ideals: Gifted, Impeccable. Flaws: Addict, Shy. Bonds: Job. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Godfrey Kenley, Male Human Ranger 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)9 (-1) 12 (+1)15 (+2)
Skills Arcana +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 18000 cp.


Social Check DCs


Gerard Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his chestnut hair in a flapper bob. He has a tattooed face.

Personality: He is happy with his job as a Miner. He turns his eye from what people do, preferring to live and let live. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. He now mingles about in high society.

Motivation: Retire the richest man in the east; and wants to open a new tavern

Ideals: Entrepeneur. Bonds: Attractive, Job, Rich. Occupation: Miner

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Bentham, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Ralf Wedgwood, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Bonds: Attractive, Enemies, Religious. Occupation: Masseuse

Voice: Mousy voice

Attributes [hide]

Ralf Wedgwood, Male Human Warlock 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)12 (+1) 12 (+1)16 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 4000 sp. Emerald (800 gp). Sardonyx (60 gp).


Social Check DCs


Ralf Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin blue vertical stripes and green pants. His blonde hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Calm and collected, he is a well trained Architect. He is able to fit into much smaller and tighter spaces than normal.

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Architect and found it very stressful. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Poor. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Ralf Browning, Male Human Bard 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 6 (-2)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 8
Languages Common, Orc, Druidic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: Deep green spinel (120 gp). Rhodochrosite (13 gp). Moss agate (13 gp). Freshwater pearl (13 gp). Emerald (1200 gp). Sardonyx (60 gp). 1 Minor magic item.


Social Check DCs


Nicholas Easton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright white and pastel, and wears rings and necklaces with large, colorful gems. His chestnut hair and beard is wavy and long. His eyes are hazel.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. In his 14th year, his parents were killed by a dire rats raid, leaving Nicholas alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better world.

Motivation: He would like to get married and retire; and wants his loneliness to end

Flaws: Fearful. Bonds: Rich, Family, Enemies, Adventurer, Has a crush. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Nicholas Easton, Male Human Ranger 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 pp. Aquamarine (600 gp). Azurite (4 gp). Lapis lazuli (4 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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