Lewis Stapleton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man has a large pastel mantle and cape that has been intricately interwoven into his tan robe. He has styled his chestnut hair well, parting it to the right. His thin eyebrows rest above his beady hazel eyes.
Personality: Calm and collected, he is a well trained Baker. He believes the world needs to unite to get rid of goblins once and for all.
History: Lewis lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Servant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Baker for the past few years.
Motivation: Further expansion of business.
Flaws: Ugly. Bonds: Poor, Job, Enemies, Family. Occupation: Baker
Voice: German accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 900 gp.
Gilbert Clinton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with feathered hat. His auburn hair is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a font of random trivia from the lore and stories he has discovered
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Secretive, Antagonistic. Bonds: Rich, Adventurer. Occupation: Tailor
Voice: Whispers
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: Smoky quartz (60 gp). Jade (160 gp). Fiery yellow corundum (1300 gp). Peridot (60 gp). 1 Minor magic item.
Gomory Tickle, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears rags and sports a simple walking cane. His hair is red and very short. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was always a brilliant, if unscrupulous mind. He worked as a nervous Tanner and found it very stressful. He's also a talented Architect, but doesn't like to broadcast it.
Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Job, Enemies. Occupation: Tanner
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 6 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. Rhodochrosite (16 gp). Malachite (16 gp). Tiger eye turquoise (16 gp). Chrysoprase (60 gp).
Anthony Barlow, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this northern man wears a brown armored body suit, with a simple white line shooting up and back down. His blonde hair is cut short. His eyes are hazel and beady.
Personality: He loves telling others what to do and how they should feel about things. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Expand his business; and wants to work out more often
Ideals: Athletic, Opinionated. Flaws: Ugly, Forgetful. Occupation: Interpreter
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp.
Drogo Ramsay, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and dresses in black turtlenecks beneath a blue coat with white slacks. His right leg appears badly burned and disfigured. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and catlike.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: His mother raised him in a mountain cabin. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Some 8 years later his spouse died after the birth of his son. Heartbroken, Drogo never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wants to have a good time and be beloved; and an old rival family wants him found
Ideals: Optimist. Flaws: Cynical. Bonds: In love, Nature. Occupation: Sellsword
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 7 (-2) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2300 sp.
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