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NPC Generator

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Advanced [show]


Cory Bristol, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears silk and lounges about seductively. He keeps his auburn hair in a flapper bob. This amber eyed northerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He receives visions of the future at random moments

History: Gifted from a young age, Cory studied abroad. In his 13th year, his parents were killed by a giants raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Gifted. Bonds: Attractive, Nature, Enemies, Has a crush. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Cory Bristol, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 20000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aldous Ansley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his rapier. He has dyed his greying red hair a little too much giving a sharp red color. His gray eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Flaws: Shy. Bonds: Immigrant, Adventurer, Family. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Aldous Ansley, Male Human Commoner 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 8 (-1)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 9
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Aldous Wakefield, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and wears skinny pants and wears a grey and blue robe with the hood down. He keeps his black hair in a pixie cut. His amber eyes peer out from beneath his feathered grey hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the north to a Tailor, Aldous learned a great deal about his father's area of expertise. He worked as a nervous Tailor and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and to find somewhere to settle down

Flaws: Mundane, Hedonist, Ugly. Bonds: Job. Occupation: Tailor

Voice: Slurs words

Attributes [hide]

Aldous Wakefield, Male Human Rogue 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)18 (+4) 12 (+1)14 (+2)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 11
Languages Common, Infernal, Elven, Gnome, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +5

Possessions: 700 gp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). Silver comb with moonstones (400 gp). A roughly beaten golden orb (60 gp). 1 Minor magic item.


Social Check DCs


Diggory Carlton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear black clothing when he does not wear armor. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are likewise brown.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west to a Unemployed, Diggory learned a great deal about his mother's area of expertise. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. He became a Unemployed soon after.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Bonds: Job. Occupation: Unemployed

Voice: Speaks with squeezed throat

Attributes [hide]

Diggory Carlton, Male Human Adept 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)9 (-1) 11 (+0)14 (+2)
Skills Athletics +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp.


Social Check DCs


Gomory Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a monstrous two handed axe on his belt. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is long and silver with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ploughman arts, while his mother instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Rich. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Gomory Gladstone, Male Human Monk 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 6 (-2)9 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 cp. Blue quartz (13 gp). Pink pearl (110 gp). Freshwater pearl (13 gp). 1 Minor magic item.


Social Check DCs

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