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Advanced [show]


Ernest Oakley, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this eastern man likes to wear ponchos typically of a light brown in addition to tight pants. He is bald on top and has large blonde tufts of hair around his ears. He has gray eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Ernest Oakley, Male Human Bard 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Trym Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long brown hair is drawn into a two foot long braid. His brown eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trym was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Shepherd.

Motivation: He's looking for his big break.

Flaws: PTSD. Bonds: Attractive, Job, Adventurer. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Trym Bradly, Male Human Warlock 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)6 (-2) 14 (+2)17 (+3)
Skills Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Jocelyn Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple white robe with yellow stripes complete with hood. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a rose on it. His chestnut hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He has a massive crush on the younger sibling of the Gardener who has hired him part-time. He misses his home and complains about the freezing weather, even in summer.

History: He was born in a small forest village. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: To settle down with his crush; and he's in love

Ideals: Logical. Bonds: Attractive, Has a crush, Immigrant, Nature. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Jocelyn Middleton, Male Human Expert 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Nature +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Rowley, Male Human [Permalink]

Personal [hide]

Description: A 6'6" southern man, he wears a tight fitting black shirt and pants. He has styled his white hair well, parting it to the left. His green eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He would rather hide behind his crafts than deal with other people.

History: He was born the only child of a wealthy merchant. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has never given up on his painting dream.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Adventurer. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Diggory Rowley, Male Human Adept 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is braided into rings. He has gleaming, smiling violet eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He believes the world needs to unite to get rid of goblins once and for all.

History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. A few years later when the east was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural human artifacts is his passion

Flaws: Selfish, Greedy. Bonds: Enemies, Adventurer, Immigrant. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Don Wentworth, Male Human Commoner 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)14 (+2) 5 (-3)14 (+2)
Skills Medicine +0, Persuasion +5
Senses Passive Perception 7
Languages Common, Undercommon, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 10000 cp. Violet garnet (200 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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