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NPC Generator

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Advanced [show]


Gunter Washington, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a moderate pudge and is not very fit. He has black hair. He is baby faced.

Personality: Gunter wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gunter was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Further expansion of business.

Ideals: Disciplined. Flaws: Insane. Bonds: Job, Poor, Adventurer. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Gunter Washington, Male Human Fighter 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 70 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)11 (+0) 9 (-1)14 (+2)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Wheatley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Actor uniform. He has a long golden beard with little hanging trinkets. His amber unseeing eyes seem to look past you.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the north to a Actor, Guy learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered north to less war torn lands. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and sabotage a competitor

Flaws: Disease, Shy, PTSD. Bonds: Job, Rich. Occupation: Actor

Voice: Gruff and masculine

Attributes [hide]

Guy Wheatley, Male Human Adept 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp.


Social Check DCs


Clerebold Rowley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He has done his best to style his chestnut hair to look like a famous performer. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away; and he feels kind of lost in life

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Rich, Enemies. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Clerebold Rowley, Male Human Barbarian 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)6 (-2) 16 (+3)15 (+2)
Skills Persuasion +5, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Richard Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. His chestnut hair is braided into rings. His eyes are violet and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away

Flaws: Hedonist. Bonds: Attractive, Nature, Adventurer, Enemies. Occupation: Barrister

Voice: Old Prospector

Attributes [hide]

Richard Copeland, Male Human Rogue 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Deception +6, Religion +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Stafford, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His tied-back hair is silver. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He has a small toy that he constantly fidgets with.

History: He was born at the edge of vast island. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: Money/treasure; and he is unsatisfied with his job

Flaws: Addict. Bonds: Job, Nature, Adventurer, Rich. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Bertram Stafford, Male Human Cleric 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)9 (-1) 14 (+2)8 (-1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2500 sp.


Social Check DCs

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