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NPC Generator

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Advanced [show]


Nicholas Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy grey pantaloons and a blue scarf. His silver hair is kept up in a ponytail inside a top hat. His eyes, though not visible through his cowl, are green.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Professionalism. Flaws: Racist. Bonds: Religious, Family. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Nicholas Hadleigh, Male Human Cleric 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 10 (+0)17 (+3) 11 (+0)14 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven, Undercommon
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1400 sp.


Social Check DCs


Anselm Tyndall, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and is wearing a long, yellow, dusty cloak. His blonde hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and he has a crush on the local sculptor

Flaws: Insane. Bonds: Job, Has a crush, Adventurer, Immigrant, Slave. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Anselm Tyndall, Male Human Monk 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)17 (+3) 15 (+2)14 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Golden yellow topaz (300 gp). Black pearl (300 gp).


Social Check DCs


Trym Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a white collared shirt and black pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He plays an instrument quite well.

History: A powerful slaver made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Mentor, Rich. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Trym Winterbourne, Male Human Aristocrat 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 7 (-2)13 (+1)
Skills Insight +1, Nature +5
Senses Passive Perception 8
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 5000 sp. Fire opal pendant on a fine gold chain (1300 gp). Silver comb with moonstones (500 gp). Gold and topaz bottle stopper cork (800 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Alex Reed, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His blonde hair is greasy and uncared for. His blue eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised in a island tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Nature, Mentor. Occupation: Fortune-teller

Voice: Squeaky

Attributes [hide]

Alex Reed, Male Human Warlock 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)15 (+2) 16 (+3)13 (+1)
Skills Animal Handling +6, Athletics +4
Senses Passive Perception 13
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 500 gp.


Social Check DCs


Guy Clayden, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a large white jacket. His hair is long and brown with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His eyes are a pleasant gray.

Personality: Abrasive and pushy, he has a hard time making friends. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He left for the west, certain he would find work there.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Poor, Immigrant, Has a crush. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Guy Clayden, Male Human Barbarian 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 14 (+2)15 (+2) 17 (+3)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2

Possessions: 80 pp. Amethyst (60 gp). Chalcedony (30 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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