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Advanced [show]


Anselm Richie, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. He wears his blonde hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Anselm Richie, Male Human Aristocrat 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 7 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 5 (-3)14 (+2) 13 (+1)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gerard Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his sword. His wide-brimmed hat is riddled with cuts and holes. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is mildly Human supremacist, though he does not identify as such. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and wants to raise his children well

Flaws: Ugly, Racist. Bonds: Poor, Family. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Gerard Denholm, Male Human Druid 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)10 (+0) 11 (+0)17 (+3)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 16000 cp.


Social Check DCs


Bertram Oakes, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His hair is silver and curly. He is very pretty but has cold, dead eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. Animals are drawn to him, and he is able to talk to them.

History: From birth he was tutored by a cruel and relentless mentor. His family was turned out during the war. He and his family wandered east to less war torn lands. He was granted arcane powers by his dying brother.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Mentor. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Bertram Oakes, Male Human Paladin 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Tiger eye turquoise (9 gp). Moss agate (9 gp). 1 Minor magic item.


Social Check DCs


Conrad Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears a red small hat and red clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He wears a small hat to cover his moderate length chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Conrad took refuge in the large cave and found the beat up scythe and armor he uses now. He was granted necromantic powers by his dying sister.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Extrovert, Gifted. Flaws: Insomniac. Bonds: Attractive, Nature, Has a crush. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Conrad Prescott, Male Human Commoner 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)9 (-1) 14 (+2)16 (+3)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Smokesticks. 3 Alchemist’s fire.


Social Check DCs


Heward Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, typically a more casual-formal manner. With a patchy chestnut beard and wild chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire.

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Military, Adventurer. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Heward Ashley, Male Human Commoner 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)10 (+0) 12 (+1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 11000 cp.


Social Check DCs

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