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NPC Generator

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Advanced [show]


Gunter Spalding, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is well dressed, constantly wearing a black suit, violet shirt, and yellow tie. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.

Motivation: Many giants want him driven away; and he wants revenge against giants

Flaws: Depressed, Impulsive, Racist. Bonds: Immigrant, Enemies. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Gunter Spalding, Male Human Fighter 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 35 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)12 (+1) 9 (-1)13 (+1)
Skills Medicine +2, Performance +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 800 gp. Deep blue spinel (1000 gp). 1 Minor magic item.


Social Check DCs


Cory Bradford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long chestnut beard, and similarly colored long hair. This hazel eyed westerner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Cory was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: He loathes his own lifestyle.

Flaws: Depressed. Bonds: Rich, Attractive, Has a crush, Adventurer. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Cory Bradford, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 16 (+3)16 (+3)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Solid gold idol (800 gp).


Social Check DCs


Adelard Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a green costume with the symbols of the sun god on his torso. He sports a flattop hair cut. His blue eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the east. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Crown-heir, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom

Ideals: Pacifist. Flaws: Impulsive. Bonds: Attractive, Poor, Slave. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

Adelard Willoughby, Male Human Warlock 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Religion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 20000 cp. 1 Masterwork Thieves’ tools.


Social Check DCs


Jocelyn Staurheim, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, black, dusty cloak. His hair is short and chestnut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Barber like his mother before him.

Motivation: To share knowledge with the world; and balancing his hectic life and new barber responsibilities is difficult

Ideals: Professionalism, Logical. Flaws: Insomniac, Fearful. Bonds: Slave, Job. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jocelyn Staurheim, Male Human Adept 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. Iolite (30 gp). Moss agate (7 gp). 1 Masterwork Common Melee.


Social Check DCs


Odo Davenport, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the south, but his parents moved at a very young age to the west. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Odo Davenport, Male Human Commoner 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Chain shirt. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs

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