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NPC Generator

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Advanced [show]


Kody Beckwith, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears a violet costume with the symbols of luck on his torso. His left leg appears badly burned and disfigured. He wears a colorful flower in his brown hair. His eyes, though not visible through his cowl, are violet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Energy wise he seems alert and responsive.

History: Kody lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Sailor, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Ideals: Impeccable, Professionalism. Bonds: Attractive, Family. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Kody Beckwith, Male Human Warlock 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)17 (+3) 13 (+1)17 (+3)
Skills History +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnome
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Dudley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear ponchos typically of a light blue in addition to tight pants. His red hair is singed and shortened. His eyes are green and catlike.

Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. Energy wise he seems alert and responsive.

History: Norman was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Norman was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and meet up once more with his childhood friend

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Enemies. Occupation: Barber

Voice: Sleepy voice

Attributes [hide]

Norman Dudley, Male Human Fighter 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Perception +4, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 2d6-1, Ranged +0 / 2d6-3, Grapple -1

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Yardley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Bather for hire.

Motivation: He wants revenge against giants; and balancing his hectic life and new bather responsibilities is difficult

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Enemies. Occupation: Bather

Voice: Slow speaker

Attributes [hide]

Gilbert Yardley, Male Human Barbarian 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 15 (+2)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 11000 sp. 1 Bullseye lantern. 1 Magnifying glass. 1 Silk rope. 1 Spyglass.


Social Check DCs


Heward Hastings, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He likes to wear ponchos typically of a light green in addition to tight pants, marred by sweets. With a patchy auburn beard and wild auburn hair. His eyes are brown.

Personality: He is fixated on the number 51. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Adventurer, Immigrant, Family. Occupation: Servant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Heward Hastings, Male Human Druid 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Intimidation +2, Religion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 700 gp. Freshwater pearl (4 gp). Black opal (1200 gp). Chrysoprase (60 gp).


Social Check DCs


Conrad Wentworth, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses in violet turtlenecks beneath a yellow coat with brown slacks. His golden hair has been sun bleached extensively. His eyes are gray and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: The child of eastern immigrants he idolized his mother. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Cynical. Bonds: Enemies, Immigrant. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

Conrad Wentworth, Male Human Druid 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)17 (+3) 17 (+3)14 (+2)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Terran, Dwarven, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 2100 sp.


Social Check DCs

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