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Advanced [show]


Gerald Allerton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. He wears a colorful flower in his white hair. His green eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gerald was raised in a hard working conservative environment. His childhood dream was to be a Architect, but he was a colossal failure. He has achieved small success as a Animal Trainer.

Motivation: To be a Architect again; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Slave, Job. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Gerald Allerton, Male Human Warlock 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 11000 cp.


Social Check DCs


Everard Watson, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He has the majority of his body covered in plate. His black hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.

History: A powerful slaver made him what he is. His divine abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Gifted. Bonds: Mentor, Adventurer, Family. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Everard Watson, Male Human Wizard 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)11 (+0) 13 (+1)17 (+3)
Skills Deception +5, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 400 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Gerard Deighton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with top hat. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Assassin business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Assassin. He has never given up on his painting dream.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Bonds: Job, Family. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Gerard Deighton, Male Human Warrior 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Abyssal, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Chalcedony (20 gp). Sard (20 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Percival Melancon, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. His silver hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and to settle down with his crush

Flaws: Insomniac, Impulsive. Bonds: Rich, Has a crush, Adventurer, Mentor. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Percival Melancon, Male Human Wizard 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 12 (+1)8 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail, and sports empty pouches on his belt. He keeps his long auburn hair kept up in a rat tail. His eyes are blue and catlike.

Personality: He is irascible and easily irritated. Animals are drawn to him, and he is able to talk to them.

History: Born to a Bowyer, his mother struggled to pay the bills. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 7 years.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Theodoric Hallewell, Male Human Bard 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)17 (+3) 12 (+1)18 (+4)
Skills Arcana +6
Senses Passive Perception 11
Languages Common, Druidic, Ignan, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 3000 sp.


Social Check DCs

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