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NPC Generator

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Advanced [show]


Ernest Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a golden handlebar mustache and slicked back golden hair. His gray unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Sellsword

Voice: Ums and uhs a lot

Attributes [hide]

Ernest Myerscough, Male Human Barbarian 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 72 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +3

Possessions: 800 gp. Bloodstone (20 gp). Chrysoprase (20 gp). Black pearl (1600 gp). Rock crystal (20 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Budd, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gunter was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent mother.

Flaws: Ugly, Shy. Bonds: Rich, Slave, Family. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Gunter Budd, Male Human Rogue 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)14 (+2) 15 (+2)16 (+3)
Skills History +4, Performance +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp.


Social Check DCs


Don Ramsay, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears brown cloth garments or leather armor. He has wavy red hair. He has a dull look in his hazel eyes.

Personality: He speaks before he thinks and is too direct. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of a Sculptor, who enjoyed hunting, Don was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He has drifted from career to career and currently works as a Brewer.

Motivation: He's in love; and to prove his worth to the world

Flaws: Impulsive. Bonds: Attractive, Has a crush, Nature, Job. Occupation: Brewer

Voice: Sensual and smooth

Attributes [hide]

Don Ramsay, Male Human Druid 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 15 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 5 (-3)7 (-2) 13 (+1)14 (+2)
Skills History +1, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 800 gp. Hematite (4 gp). Moonstone (30 gp).


Social Check DCs


Godfrey Winchester, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. He wears a colorful flower in his blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Assassin.

Motivation: To reunite with his absent father; and to be a carter again

Ideals: Gifted, Fighting. Bonds: Attractive, Family, Job. Occupation: Assassin

Voice: Aggressive tone

Attributes [hide]

Godfrey Winchester, Male Human Cleric 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Adelard Wesley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a card on it. His long silver hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the south his family was never financially stable. A freak accident while working with his Stylist father left him crippled. During his travels, Adelard and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Adelard discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Adelard fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Poor. Occupation: Mayor

Voice: Spits words with contempt

Attributes [hide]

Adelard Wesley, Male Human Sorcerer 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Deception +2, History +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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