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Advanced [show]


Cory Middleton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is long and red with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His face is scarred and worn.

Personality: He is very quiet and rarely speaks above a whisper. He does not believe in violence as a means to an end. He is a dedicated Fortune-teller but believes his peers are too gung-ho.

History: Born in the east his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Ideals: Pacifist. Flaws: Ugly, Shy, Insane. Bonds: Poor. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Cory Middleton, Male Human Cleric 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)12 (+1) 17 (+3)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 600 gp. Hematite (9 gp). Jet (60 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His moppish silver hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Gomory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Hunter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and his relatives are trying to arrange a marriage

Ideals: Impeccable, Philantrophist. Flaws: Disease. Bonds: Rich, Attractive, Family. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Gomory Mitchell, Male Human Ranger 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 16 (+3)8 (-1)
Skills Perception +6, Persuasion +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Jet (40 gp). Peridot (70 gp). Chrysoberyl (40 gp).


Social Check DCs


Clerebold Kitchur, Male Human [Permalink]

Personal [hide]

Description: A 6'4" western man, he wears a green shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His tied-back hair is golden. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to make almost anything out of random pieces of junk.

History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Retire the richest man in the west; and a strong sense of loyalty to human people

Ideals: Gifted, Entrepeneur. Flaws: Secretive, Racist. Bonds: Attractive. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Clerebold Kitchur, Male Human Ranger 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 16 (+3)15 (+2) 6 (-2)17 (+3)
Skills Acrobatics +4, Medicine +0
Senses Passive Perception 8
Languages Common, Auran, Draconic
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Roland Merton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His face is covered beneath a completely black helmet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he wants revenge against goblins

Ideals: Joker, Optimist. Bonds: Attractive, Poor. Occupation: Mason

Voice: High pitched, excited

Attributes [hide]

Roland Merton, Male Human Ranger 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills History +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Gunter Bristol, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. He sports a long auburn beard, and similarly colored long hair. He wears an eyepatch.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His father raised him in a mountain cabin. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Masseuse

Voice: pre-pubescent

Attributes [hide]

Gunter Bristol, Male Human Ranger 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 8 (-1)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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