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NPC Generator

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Advanced [show]


William Holton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. His red hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small island village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To get a good night's sleep; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Nature, Job. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

William Holton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 400 sp. 1 Masterwork studded leather.


Social Check DCs


Adelard Gracey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in a clean brown cloak covering his clean studded leather. He has a chestnut handlebar mustache and slicked back chestnut hair. His ears are large.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Around other people he will do his best to conceal his emotions and appear jolly.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic, Shy. Bonds: In love. Occupation: Priest

Voice: Laughs frequently while speaking

Attributes [hide]

Adelard Gracey, Male Human Aristocrat 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Norman Oakley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He likes to wear black tank tops with brown pants. He has a hunchback. He has a small bristly mustache and wavy black hair. His hazel eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to loving parents in a slum to the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Sensitive, PTSD. Bonds: Poor. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Norman Oakley, Male Human Rogue 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 9 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 6 (-2)11 (+0) 5 (-3)16 (+3)
Skills Deception +6, Nature +3
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 200 gp. Aquamarine (400 gp). Blue quartz (13 gp). Golden yellow topaz (400 gp). White opal (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Crawford, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears a white shirt with thin grey vertical stripes and white pants. His hair is long and silver with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. His eyes, though not visible through his cowl, are gray.

Personality: Adam speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to make almost anything out of random pieces of junk.

History: When he was but 7 years old his parents immigrated from the west. A gifted student he started as a Sculptor, but he got bored and became a Servant. He tends to his Servant job now, and dutifully fulfills any obligations he has.

Motivation: To share knowledge with the world; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted, Logical. Bonds: Immigrant, Job. Occupation: Servant

Voice: Sounds elderly

Attributes [hide]

Adam Crawford, Male Human Barbarian 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 56 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)10 (+0) 15 (+2)12 (+1)
Skills Medicine +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Cornish, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in a small island village. Cursed with unlife at a very young age, Cory has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Optimist. Flaws: Insane, Disease. Bonds: Poor, Nature. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Cory Cornish, Male Human Adept 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 20 pp.


Social Check DCs

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