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NPC Generator

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Advanced [show]


Cory Hampton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of flails on his belt, each one with a emerald on the hilt. He keeps his auburn hair in a flapper bob. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Cory was raised in a hard working conservative environment. His childhood dream was to be a Knight, but he was a colossal failure. He ran away from his former home and has been making his living as a Barrister for the past few years.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

Cory Hampton, Male Human Bard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)16 (+3) 16 (+3)10 (+0)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Giant, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp.


Social Check DCs


Theobald Alston, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He very much looks the part of a Miner. With bright brown hair and a scraggly beard. His brown eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast mountains. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He has achieved small success as a Miner.

Motivation: Expand his business.

Flaws: Addict. Bonds: Job, Poor, Adventurer, Nature. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Theobald Alston, Male Human Adept 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 15 (+2)9 (-1) 9 (-1)13 (+1)
Skills Intimidation +3, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Ralf Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered violet stockings. His auburn hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the north, but his parents moved at a very young age to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A strong sense of loyalty to Human people; and to be a masseuse again

Flaws: Shy, Secretive, Racist. Bonds: Job, Immigrant. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Ralf Bradley, Male Human Monk 9
Medium (6'4") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 15 (+2)10 (+0)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Gerard Ramsay, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and he perpetually has his crossbow ready. He has shaved his head bald. His eyes are brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gerard hails from a village terrorized by gnolls. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of gnolls

Ideals: Fighting, Opinionated, Logical. Bonds: Attractive, Enemies. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Gerard Ramsay, Male Human Commoner 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)13 (+1) 10 (+0)5 (-3)
Skills Animal Handling +2, Persuasion -1
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 3 Smokesticks.


Social Check DCs


Peter Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Peter was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Peter's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Peter Eastaughffe, Male Human Ranger 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Religion +3, Stealth +1
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 sp.


Social Check DCs

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