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NPC Generator

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Advanced [show]


Guy Kendal, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny amber earrings on each ear.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a forest tribe. A gifted student he started as a Cartwright, but he got bored and became a Animal Trainer. He became a Animal Trainer soon after.

Motivation: Wants to open a new tavern; and he is greedy

Ideals: Fighting, Passionate. Flaws: Shy. Bonds: Rich, Nature, Job. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Guy Kendal, Male Human Barbarian 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 8 (-1)16 (+3) 14 (+2)8 (-1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran, Elven, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Gilbert Burton, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing, and he perpetually has his sai ready. He wears a broad hat to hide his balding. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He speaks before he thinks and is too direct. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Stableman father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Attractive, Rich. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Gilbert Burton, Male Human Barbarian 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 72 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6

Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Randal Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears dark leathers with embroidery. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Randal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Attractive, Family, Rich, Nature. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Randal Cholmondeley, Male Human Sorcerer 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)11 (+0) 7 (-2)4 (-3)
Skills Insight +0, Performance -1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2600 sp.


Social Check DCs


John Morley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is styled in orderly dreadlocks. His amber eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted necromantic powers by his dying brother.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Family. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

John Morley, Male Human Adept 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)6 (-2) 11 (+0)8 (-1)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Compton, Male Human [Permalink]

Personal [hide]

Description: A 6'2" western man, he wears a worn and beaten armor. He wears his silver hair up. He has green eyes and a brown hat with a green feather.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He enjoys reading and quiet.

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Shoemaker, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Logical. Flaws: Racist. Bonds: Adventurer, Family. Occupation: Shoemaker

Voice: Ums and uhs a lot

Attributes [hide]

Solomon Compton, Male Human Warrior 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs

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