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NPC Generator

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Advanced [show]


Hubert Watson, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Human culture. He is a font of random trivia from the lore and stories he has discovered

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Racist. Bonds: Poor, Religious. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Hubert Watson, Male Human Druid 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)11 (+0) 7 (-2)13 (+1)
Skills Acrobatics +5, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 13000 cp.


Social Check DCs


Charles Bradly, Male Human [Permalink]

Personal [hide]

Description: He typically wears red cloth garments or leather armor. He has done his best to style his red hair to look like a famous performer. His violet eyes have a joyful gleam in them most of the time.

Personality: He is mildly Human supremacist, though he does not identify as such. He invites people to come help in his community garden.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.

Motivation: Human compassion; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Racist. Bonds: Nature, Family. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Charles Bradly, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)7 (-2) 8 (-1)10 (+0)
Skills Nature +0, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Azurite (12 gp). Pink pearl (70 gp). Jade (70 gp).


Social Check DCs


Arnold Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely blue suit with black socks and a vest with buckled shoes. His chestnut hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born on a small isolated farm. A gifted student he started as a Adventurer, but he got bored and became a Actor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Flaws: Terse. Bonds: Attractive, Slave, Nature, Job. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Arnold Marlowe, Male Human Commoner 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)11 (+0) 7 (-2)13 (+1)
Skills Arcana +3, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Roger Mitchell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky yellow painted plate armor. His golden hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now mingles about in high society.

Motivation: He is wracked by social anxiety; and wishes to resurrect an old love

Flaws: Antagonistic, Fearful. Bonds: In love, Immigrant, Rich. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Roger Mitchell, Male Human Bard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 14 (+2)6 (-2)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1600 sp.


Social Check DCs


Frederick Kelsey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. His brown hair is lengthy and is close to two feet long. His skin is flawless and his brown eyes scan people very quickly.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Frederick was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Frederick's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better kind of golem.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Attractive. Occupation: Bricklayer

Voice: Speaks with lips pursed

Attributes [hide]

Frederick Kelsey, Male Human Adept 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 11
Languages Common, Goblin, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. Deep blue spinel (200 gp).


Social Check DCs

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