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Advanced [show]


Gunter Tickle, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man has the majority of his body covered in plate. He wears his blonde hair up in a very large beehive style do. His ears are large.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Gunter studied abroad. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Selfish, Fearful. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Gunter Tickle, Male Human Commoner 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 10
Languages Common, Draconic, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 4000 sp. Violet garnet (1000 gp). Pink pearl (40 gp). Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Wallace, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his auburn hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Terse. Bonds: Poor, Immigrant, Attractive, Religious. Occupation: Unemployed

Voice: American accent

Attributes [hide]

Trey Wallace, Male Human Paladin 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)8 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Godfrey Nash, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man tends to wear a blue poncho over his likewise colored trousers and shirt. He has shaved his head bald. His eyes are violet and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Godfrey hails from a village terrorized by goblins. He helped his mother out around the business and became quite the natural. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and someone believes him a fraud

Ideals: Joker, Philantrophist. Flaws: Fearful. Bonds: Enemies, Job. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Godfrey Nash, Male Human Aristocrat 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)7 (-2) 10 (+0)9 (-1)
Skills Athletics +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Patrick Digby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His tied-back hair is blonde. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is an amazing painter.

History: Patrick hails from a village terrorized by gnolls. In his 13th year, his parents were killed by a gnolls raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Justice, Gifted. Bonds: Attractive, Enemies. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Patrick Digby, Male Human Aristocrat 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)11 (+0) 8 (-1)17 (+3)
Skills Intimidation +6, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Robert Gracey, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a perfectly clean shirt and pair of pants. His moppish golden hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Robert will drive conversation. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Robert was raised in a hard working conservative environment. After coming to the age of reason, Robert took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Adventurer soon after.

Motivation: Sabotage a competitor.

Ideals: Extrovert, Gifted. Bonds: Attractive, Poor, Religious, Job. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Robert Gracey, Male Human Bard 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 gp.


Social Check DCs

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