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NPC Generator

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Advanced [show]


Anselm Tinley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is well dressed, constantly wearing a white suit, violet shirt, and black tie. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.

History: He was raised in a mountains tribe. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business; and expand his business

Ideals: Gifted. Bonds: Job, Nature, Rich. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Anselm Tinley, Male Human Adept 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)9 (-1) 12 (+1)9 (-1)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1100 gp.


Social Check DCs


Tim Crawford, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears dark leathers with embroidery. His golden hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Bowyer business at a young age. Tim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: Revenge; and someone believes him a fraud

Ideals: Optimist, Logical. Bonds: Job, Nature, Enemies. Occupation: Bowyer

Voice: Mousy voice

Attributes [hide]

Tim Crawford, Male Human Bard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)10 (+0) 8 (-1)14 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1200 sp. Lapis lazuli (16 gp). Red garnet (40 gp).


Social Check DCs


Norman Peyton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light black in addition to tight pants. With a patchy auburn beard and wild auburn hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a font of random trivia from the lore and stories he has discovered

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better kind of golem.

Motivation: His spouse's relatives view him with great suspicion; and wants to work out more often

Ideals: Athletic, Disciplined, Logical. Bonds: Slave, Adventurer, Family. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Norman Peyton, Male Human Wizard 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Ignan, Auran, Infernal
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Kody Weston, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and an old rival family wants him found

Ideals: Athletic, Optimist, Fighting. Flaws: Ugly. Bonds: Rich, Family. Occupation: Farmer

Voice: Deep voice with rolling R's

Attributes [hide]

Kody Weston, Male Human Bard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)7 (-2) 14 (+2)13 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Godfrey Morton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with blue highlights, and long black pants that bunch up around his shoes. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy silver hair. His green eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A powerful brothel owner made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Godfrey Morton, Male Human Commoner 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)8 (-1) 11 (+0)15 (+2)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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