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NPC Generator

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Advanced [show]


Miles Mori, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black armored body suit, with a simple red line shooting up and back down. His silver hair has been sun bleached extensively. His fierce gray eyes like to dwell on things.

Personality: He is almost excessively polite to everyone, even when angry. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to raise his children well

Flaws: Ugly, Shy, Impulsive. Bonds: Slave. Occupation: Seamstress

Voice: Raspy

Attributes [hide]

Miles Mori, Male Human Ranger 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 7 (-2)11 (+0) 12 (+1)10 (+0)
Skills Persuasion +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp.


Social Check DCs


Miles Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries a battered mace and tarnished shield as well. His hair is greying and his face has many wrinkles. His green unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. As long as the job gets done he does not care how it got done.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Ideals: Fighting, Professionalism, Artistic. Flaws: Disease. Bonds: Guardian. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Miles Livingstone, Male Human Druid 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Medicine +4, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). A silver and pearl hairclip (40 gp). Sapphire pendant on gold chain (2800 gp). Gold dragon comb with red garnet eye (1300 gp).


Social Check DCs


Charles Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He is portly but not overly obese. His golden hair is matted, messy, and big. His brown eyes lackadaisically let the world flow into them.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Charles studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and retire the richest man in the north

Ideals: Justice, Philantrophist, Gifted, Entrepeneur. Flaws: Ugly. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Charles Marley, Male Human Rogue 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 17 (+3)13 (+1)
Skills Animal Handling +6, Athletics +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Dean York, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and wears very tight pants and wife beaters, though occasionally he sports a green coat. He wears his red hair up. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Body Guard, his father struggled to pay the bills. His childhood dream was to be a Body Guard, but he was a colossal failure. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Ideals: Justice. Flaws: Fearful. Bonds: Guardian, Poor, Job. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Dean York, Male Human Expert 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)11 (+0) 8 (-1)9 (-1)
Skills Performance +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. Red-brown spinel (120 gp).


Social Check DCs


Gomory Shipley, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this western man is well dressed, but even with his fine clothing he looks run-down. His tied-back hair is golden. He wears an eyepatch.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a minor phobia of water and hates getting wet.

History: He was born at the edge of vast mountains. There was a wharf not far from home where he often wandered off to fish. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Athletic, Joker. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Gomory Shipley, Male Human Warrior 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)14 (+2) 16 (+3)14 (+2)
Skills Insight +6, Stealth +3
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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