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Advanced [show]


William Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is yellow, and he wears a heavy white leather apron most of the time. He carries with him a set of halberds, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has a long auburn beard with little hanging trinkets. He has gleaming, smiling blue eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a gnolls raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Joker, Philantrophist. Bonds: Religious, Enemies. Occupation: Unemployed

Voice: Complex vocabulary, royal

Attributes [hide]

William Melancon, Male Human Ranger 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Arcana +5
Senses Passive Perception 9
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Jet (150 gp). 1 Minor magic item.


Social Check DCs


Dean Ansley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears professional attire. He keeps his golden hair in a flapper bob. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To settle down with his crush; and a need for knowledge about a nearby landmark

Ideals: Passionate, Entrepeneur. Bonds: Attractive, Has a crush, Adventurer. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dean Ansley, Male Human Rogue 9
Medium (5'8") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 18 (+4)14 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 900 gp. Onyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Elton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. His brown hair is lengthy and is close to two feet long. His amber eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with finding treasure.

History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered west to less war torn lands. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He wants to meet his childhood hero.

Flaws: Disease, PTSD. Bonds: Attractive, Adventurer, Nature. Occupation: Tanner

Voice: Nasally tone

Attributes [hide]

Simon Elton, Male Human Cleric 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)13 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Minor magic item.


Social Check DCs


Henry Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. His eyes are green and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with finding treasure.

History: Henry was born the youngest of three triplets. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of his brother; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Henry Halsey, Male Human Paladin 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)8 (-1) 17 (+3)9 (-1)
Skills Investigation +1, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 7 Acid flasks. 4 Holy water. 3 Thunderstones.


Social Check DCs


Percival Harlan, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dark leathers with embroidery. His chestnut hair is kept up in a ponytail inside a feathered hat. His amber eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised by priests from a young age. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he is terrified, and will act out of fear

Flaws: Shy, Fearful. Bonds: Immigrant, Religious, Mentor. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Percival Harlan, Male Human Commoner 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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