Geoffrey Ainsley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. He wears his golden hair down. His half smiles and gray eyes are beguiling and draw you in.
Personality: Eccentric and domineering, Geoffrey will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the east to a Spice Merchant, Geoffrey learned a great deal about his mother's area of expertise. Cursed with lycanthropy at a very young age, Geoffrey has worked very hard to control his curse. He's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: To prove his worth to the world; and sabotage a competitor
Ideals: Extrovert. Flaws: Impulsive, Disease. Bonds: Attractive, Job. Occupation: Spice Merchant
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 15000 cp. 1 Average lock.
Gerald Ashton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are slightly larger than normal.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 11th year, his parents were killed by a brigands raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of brigands.
Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Enemies. Occupation: Cartwright
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 8 (-1) | 14 (+2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Sylvan, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1300 sp.
Shane Home, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft white waves gently in the breeze. He carries with him a set of spears on his belt, each one with a sapphire on the hilt. He has a golden handlebar mustache and slicked back golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and revenge
Ideals: Fighting. Flaws: Disease. Bonds: Rich, Attractive, Enemies. Occupation: Sailor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Breastplate.
Guy Rayden, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in earthy colors with a blue and brown handkerchief worn on his right side. His red hair is matted, messy, and big. His blue eyes are slightly larger than normal.
Personality: He likes to make people angry or surprised. He plays an instrument quite well.
History: He comes from a rich eastern family. His childhood dream was to be a Navigator, but he was a colossal failure. He ran away from his former home and has been making his living as a Body Guard for the past few years.
Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Family. Occupation: Body Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 9000 cp. 1 Minor magic item.
Heward Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is singed and shortened. His hazel eyes peer out from beneath his broad black hat.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Animals are drawn to him, and he is able to talk to them.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to raise his children well; and he is greedy
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Religious, Rich, Family. Occupation: Marshal
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3200 sp.
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