Miles Blakeley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a robe, a symbol of strength around his neck, and a greatsword on his belt. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are green.
Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.
History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Barber job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Pacifist, Entrepeneur. Flaws: Impulsive. Bonds: Job. Occupation: Barber
Voice: Slurs words
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 6000 sp.
Theobald Fulton, Male Human [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.
Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born in the west to a Bounty Hunter, Theobald learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 7 years.
Motivation: Wants to raise his children well.
Flaws: Shy. Bonds: Family, Job, Slave. Occupation: Bounty Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hunter Hailey, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly brown, has prominent grey streaks. His amber eyes lackadaisically let the world flow into them.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Persistence, Justice. Bonds: Attractive, Rich. Occupation: Gardener
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 41 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 50000 cp.
Robert Moreno, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a brown collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His silver hair is heavily combed to the right. He has amber eyes and a brown hat with a tan feather.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has a crush on the local Dyer; and a strong sense of loyalty to human people
Ideals: Joker, Logical. Flaws: Racist. Bonds: Adventurer, Has a crush. Occupation: Slave Trader
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp. 1 Chain shirt. 1 Masterwork Heavy steel shield. 1 Banded mail.
Rolf Stanton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His wide-brimmed hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born in the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the south, certain he would find work there.
Motivation: Someone believes him a fraud.
Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant, Military. Occupation: Engraver
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 18 (+4) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Aquan, Auran, Undercommon, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 300 gp.
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