Aldous Kent, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair, while still mostly chestnut, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Professionalism, Artistic, Impeccable. Flaws: Antagonistic, Insane. Occupation: Fletcher
Voice: French accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 600 gp.
Percival Shirley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a brown handlebar mustache and slicked back brown hair. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.
History: Percival was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Professionalism, Persistence. Bonds: Attractive, Poor, Adventurer. Occupation: Laborer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 7 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 7000 cp. 1 Half-Plate. 1 Breastplate. 1 Breastplate.
Kody Watson, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is well dressed, but even with his fine clothing he looks run-down, marred by chocolates. His hair is cut close to his head. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He became a Tailor soon after.
Motivation: Expand his business; and he has money and likes to spend it
Flaws: Ugly, Addict. Bonds: Job, Rich, Slave. Occupation: Tailor
Voice: American accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 9 (-1) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 1000 gp. Zircon (50 gp). Black pearl (1400 gp). Deep blue spinel (1400 gp). Blue quartz (15 gp).
Trym Axton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tan leather gloves, a tan jacket, and tight pants. His hair is cut close to his head. His face is scarred and worn.
Personality: He can speak with the recently deceased. He pushes his goals aggressively. He is also a coward if confronted.
History: Gifted from a young age, Trym studied abroad. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Shipwright.
Motivation: To be a Fletcher again; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Religious, Job. Occupation: Shipwright
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 18 (+4) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal, Aquan, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 40000 cp.
Hubert Cornish, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of ceremonial daggers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His golden hair and beard is wavy and long. He has blue eyes and a tan hat with a red feather.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is an amazing painter.
History: He was born several months after his mother was called into army service. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Adventurer, Military. Occupation: Fisher
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 48 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4
Possessions: 1500 gp. Silver chalice with lapis lazuli gems (50 gp). Solid gold idol (1200 gp).
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