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Advanced [show]


Geoffrey Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and carries quarterstaffs. He has shaved his head bald. His gray eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Joker. Bonds: Attractive, Adventurer, Slave. Occupation: Bather

Voice: Hollow voice

Attributes [hide]

Geoffrey Hamilton, Male Human Adept 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: Golden pearl (160 gp). Jade (160 gp).


Social Check DCs


Alex Rutland, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a brown coat with grey slacks. He has a very tight haircut. His brown eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Alex was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alex took refuge in the ruined castle and found the beat up trident and armor he uses now. He then took over the family business and is one of the better Carter for hire.

Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Insomniac, Impulsive. Bonds: Job, Nature. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Alex Rutland, Male Human Sorcerer 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)9 (-1) 15 (+2)12 (+1)
Skills Athletics +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Alexandrite (800 gp). Violet garnet (800 gp). Smoky quartz (50 gp).


Social Check DCs


Anselm Washington, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a faded coat and loose pants complete with wide-brimmed hat. He wears his blonde hair up in a very large beehive style do. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He works hard and plays hard.

History: Born in the west his family was never financially stable. A freak accident while working with his Map Maker mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has comitted a past crime that haunts him to this day; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Flaws: Hedonist, Disease. Bonds: Attractive, Poor. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Anselm Washington, Male Human Cleric 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)8 (-1) 13 (+1)16 (+3)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Guy Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with white and black striped suspenders. He wears various colorful collared shirts. His hair is long and chestnut with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is a Jackalwere in disguise. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he's in love

Ideals: Passionate. Bonds: Adventurer, Has a crush. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Guy Copeland, Male Human Druid 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)12 (+1) 15 (+2)17 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2700 sp.


Social Check DCs


Trym Trowbridge, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He wears a small hat to cover his moderate length silver hair. His fierce green eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted druidic powers by his dying sister.

Motivation: He's in love; and he's attracted to the pc

Ideals: Gifted. Flaws: Mundane. Bonds: Slave, Rich, Has a crush. Occupation: Interpreter

Voice: Laughs frequently while speaking

Attributes [hide]

Trym Trowbridge, Male Human Adept 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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