Don Marston, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are amber and he is always smoking a pipe.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Don liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Seamstress.
Motivation: Sabotage a competitor; and expand his business
Ideals: Artistic. Flaws: Lazy. Bonds: Attractive, Job, Nature. Occupation: Seamstress
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Peter Bentham, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a white top hat and white clothes. He wears his brown hair up. His eyes are brown and he is always smoking a pipe.
Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He feeds upon the attention of others.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is greedy; and wishes to resurrect an old love
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Rich, In love. Occupation: Fortune-teller
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Thunderstones.
Percival Charlton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, blue, dusty cloak. He wears his golden hair up. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. He has all his life been fascinated with poetry.
History: He was raised in a desert tribe. He worked as a nervous Apothecary and found it very stressful. He's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: To be a Shoemaker again; and expand his business
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Poor, Job, Nature. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 65 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Elven, Ignan
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 600 gp. Emerald (800 gp). Obsidian (10 gp). 1 Minor magic item.
Randal Ridley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a colorful flower in his white hair. His face is covered beneath a completely black helmet.
Personality: Randal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Flattery will make him almost putty in your hands.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Athletic, Impeccable. Flaws: Selfish. Bonds: Attractive. Occupation: Actor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Druidic, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. Black pearl (400 gp). Jade (90 gp).
Reynard Yardley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is cut short with large spiked bangs in the front. He has brown eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.
Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends
Flaws: Shy, Insane. Bonds: Adventurer, Slave. Occupation: Layabout
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
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