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Advanced [show]


Reynard Harley, Male Human [Permalink]

Personal [hide]

Description: This northern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. His long black hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Energy wise he seems alert and responsive.

History: When he was but 5 years old his parents immigrated from the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg

Ideals: Optimist, Professionalism. Bonds: Poor, Immigrant, Attractive. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Reynard Harley, Male Human Fighter 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)10 (+0) 8 (-1)17 (+3)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. Black opal (1400 gp). Zircon (20 gp). 1 Minor magic item.


Social Check DCs


Godfrey Garfield, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and is well dressed, constantly wearing a tan suit, grey shirt, and brown tie. His right hand appears badly burned and disfigured. His long brown hair reaches down to his waist. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: A deep hatred of gnolls; and to be a engraver again

Bonds: Attractive, Job, Enemies, Rich. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Godfrey Garfield, Male Human Barbarian 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 54 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 17 (+3)14 (+2)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5

Possessions: 600 gp.


Social Check DCs


Adelard Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. His long golden hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has had some formal writing training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Artistic. Flaws: Cynical, Disease. Bonds: Attractive, Rich. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Adelard Blankley, Male Human Wizard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 11 (+0)8 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Tim Morton, Male Human [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a black coat with green slacks. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a broad hat to hide his balding. His eyes are brown and catlike.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. His first spouse was a Mason, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and expand his business

Ideals: Optimist. Flaws: Impulsive. Bonds: Adventurer, Family, Job. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Tim Morton, Male Human Expert 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)12 (+1) 17 (+3)16 (+3)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 18000 cp. 2 Smokesticks. 1 Everburning torch. 4 Tanglefoot bags. 2 Smokesticks.


Social Check DCs


Drogo Moreno, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large brown mantle and cape that has been intricately interwoven into his blue robe. He keeps his long chestnut hair kept up in a rat tail. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Terse. Bonds: Attractive, Slave, Mentor. Occupation: Priest

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Moreno, Male Human Cleric 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)13 (+1) 16 (+3)11 (+0)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp.


Social Check DCs

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